stardew valley versionrace compatibility mod skyrim se xbox one
Stardew Valley 1.01 was released 26 February 2016. Improved many translations and fixed missing font characters in Korean. Fixed the host player seeing flashes or feeling controller rumbles from bombs in other locations. Secret gift exchange should now work properly. Queen of Sauce reruns will now choose an already-aired recipe that a player doesn't know. Some containers now drop better items after reaching the bottom of the mines at least once. Fixed clocks becoming de-synced from server latency (now will disconnect player). The immovable dressers found in Farmhands cabins have been removed. I appreciate your response so much! When a dialogue question is asked, the first selectable option is now selected by default in controller mode, regardless of whether the controller-style menus option is enabled. Fixed exploit where you could regain stamina in bed in multiplayer even if the game was paused. You can now talk to people while mounted on a horse. We know about this and are fixing it. Fixed some localizations using inches for fish measurements to reference centimeters. Farmhands can now move buildings through Robin's menu. Stardew Valley (version 1.5.6) SMAPI (version 3.13.4) PyTk (version 1.22.8) Content Manager (version 1.24.8) Installation Download the latest release. Fixed a crash that could occur overnight if you place the Auto-Petter anywhere that isn't a Coop or a Barn. Fixed an issue with Leo's six-Heart event in the German localization. Added shed upgrade (doubles the interior size). Fixed weapon cooldown timers no longer displaying on weapons in the shop menu. Added new easter egg on the title screen. Fixed crash when starting the game on the compatibility branch on macOS. Fixed Leah's summer schedule causing her to walk into the water and get stuck there for the rest of the day. Fixed a crash that occurs when demolishing cabins. Fixed a threading issue that was the cause of: 'Waking up' in the farm house between entering bed and shipping items / saving. There is no "stardewvalley" folder in %appdata% and I couldn't find any logs anywhere else on the machines. You can now wallpaper the little hallways in your upgraded house. Fixed text wrapping issue on the Special Orders board in the Korean localization. Now properly handles empty spaces on Linux, and sorts stacks from highest to lowest quantity. Fixed issue where cows in Haley's photoshoot event could be seen sliding around for farmhands. Fixed unable to select the Beach Farm on the new game screen when playing with a controller at minimum resolution. Fixed Penny talking about the sound of rain on the roof of her trailer after the community upgrade is built. Tweaked hoed dirt color on the beach in fall. Fixed combined rings only showing the stat buffs from their first component ring. Fixed being able to move the cursor on the shipment screen after the screen is dismissed with the OK button on a controller. Fixed the community center not properly loading the refurbished map variant on game load. Fixed time not passing for machines inside of farm buildings during festivals. Breaking small tree stumps now provides +1 foraging XP. Various internal changes requested on the modding wishlist. Fixed watered slime hutch troughs emptied when you load a save. Fixed player's fishing level and bait not taken into account for the wait time if the first nibble was missed. some previously inaccessible items have also been made accessible. Fixed treasure chests not appearing every 10 levels in mines. Fixed furniture rotation bug for "stools". Fixed resizing the window below the minimum size causing black bars on screen. Wallpapers can no longer be used in place of items to be processed into artisan goods. Fixed issue where the music would sometimes briefly play again after you had turned the volume down. Fixed slimes not applying "slimed" debuff. Stardew Valley 1.07a was released on 29 July 2016. Beta versions were posted to the Steam beta channel starting 07 February 2017. Added various new chat messages when a player does something. Fixed Livin' Off the Land announcing the start of blackberry season on the wrong date. Fixed clocks becoming de-synced from server latency (now will disconnect player). Added animation when digging through trash. Fixed screen briefly fading to black during Grandpa's evaluation. Fixed weed item obtained from breaking a mushroom seed or shaking a mushroom tree. Fixed an audio-related crash often caused when using bombs. Quality of life changes On multi-monitor setups, the game now remembers and restores on the last used monitor. You can now buy copper pans from Willy's shop after receiving the first one. Adjusted some NPC gift reactions (Vincent and Jas now hate Triple Shot Espresso, Dwarf now loves Lemon Stone, and Sam now likes concession stand Joja Cola.). Fixed Bouncer not accepting the club card if you've already exhausted his dialogue for the day. Fixed issue where rebinding the menu key closed the options menu. Stardew Valley 1.3.32 was released on 19 November 2018. The graphics of free Stardew Valley are enjoyable and colorful. Whether it be spawning items, changing the title screen . Fixed some new hairstyles clipping through hats. After collapsing in the mines and losing items, a list of lost items is now shown and you can pay Marlon to recover one of them. He now resells them at the same price he paid. Fixed Krobus secret note event not triggered if riding a horse. Fixed Pam and Penny sometimes disappearing. Fixed various invisible tiles preventing certain spots in the Mountain lake from spawning fish activity bubbles. Monsters in the mutant bug lair will now always be mutant not revert to the standard grub/fly after saving and reloading. When you go to sleep, the game now checks if any of your essential tools are missing. Fixed an issue with Leo's six-Heart event in the German localization. Fixed 'introductions' quest tracking the wrong number of villagers for farmhands. adjustments to the fishing bobber's position while it's midair; the animation when a player has a fish on the line. Fixed being able to click title menu buttons before they're visible. Fixed controls locked after mine cutscene. Fixed players sometimes getting stuck on a black screen during weddings. For instructions on how to transfer saved games from PC to mobile devices, see Saves. if you cast a fishing rod just after opening a treasure chest in the mines; in the blocking pose when you use a sword's special ability in rare cases; on top of a mine ladder if multiple ladders were spawned; in the traveling merchant's cart when dismounting from a horse in some cases (or getting your horse stuck that way); on top of Abigail when playing the minigame in her two-heart event. Forest: the forest encroaches on the land, limiting farming space. Fixed a crash just after getting out of bed. Moving the cursor over a farm animal while holding the action button no longer opens the inspection menu (so it's easier to pet animals). 18x24. You can now construct/move farm buildings onto tilled dirt and tree seeds. Added a notification when you enter a farm building if an incubator is ready but the building is at max capacity. rare alternative levels in the 1120 mines after unlocking the quarry similar to the quarry mineshaft dungeon. Fixed a data entry issue that caused some fish ponds to use incorrect data. It is possible to create relationships with the townsfolk, raise livestock, hunt monsters, fish, more. Fixed rabbit's foot not affecting the breakup scene in non-English language modes. You can use the trigger buttons on a gamepad to navigate through the Community Center menu. The critters list is now cleared out overnight. Fixed several issues with weather debris displaying incorrectly. Fixed players playing a minigame at 2am not properly quitting the minigame and passing out. Missing events problem shouldn't happen anymore. Fixed crash caused by ordering a building construction the day before a festival. Fixed a crash when checking the calendar while engaged to another farmer that is currently disconnected from the game. Fixed objects pulse briefly when player enters map. Everything is the same on the Switch version, except for that you can't use mods. The gold received for selling them is unchanged. Fixed blank or whitespace-only chat messages being sendable. Fixed incorrectly looping ambient noise in the. Items that come in various colors (like tulips) now show their proper color in the item received pop-up. The game now properly saves on level-up nights. Fixed Henchman dialogue box showing a friendship jewel. Seaweed can now be foraged along the bottom shore of the tidal pool beach. Fixed problem with forage spawning under stumps, You should now properly see the final Joja cutscene, even if you switched to, When you reach level 5 or 10 in a skill, but haven't slept yet, it no longer shows your new profession as ". Fixed various bugs caused by giving a villager's name to a horse, pet, or child. Fixed being able to place objects in certain tiles that block player movement such as the landslide that blocks the path to the Mines. Added a left/right bumper hotkey in inventory menus. Fixed issue where villagers could get stuck doing their daily schedules late into the night after a festival. Fixed hearts dropped during Qi's Hungry Challenge not collectable if the inventory is full. Once you install the APK, it will automatically update itself to the latest version. Fruit Trees cannot be planted on top of decorations in the. (Their sprites are unaffected.). Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event. Stardew Valley 1.01 was released 26 February 2016. various tile issues in the Mines and Skull Cavern; glow from certain lamps in the town interiors tilemap bleeding into adjacent tiles in the tilesheet; incorrect corner edge tile used inside the walls in mine level 6; incorrect grass tiling under the fence on the bottom of the mountain path to town, and missing tile on the tree near that location; a missing stone tile under the JojaMart sign in town; visual issue with the kitchen floor tile; visual bugs with the eyes of the statue in the secret woods; artwork of the Bulletin Board in the Community Center not lining up with the walls around it; mismatched walls behind the plant and picture frame in the hallway between Alex and George and Evelyn's rooms; mismatched wall with the power outlet for George's TV; incorrect shadowing on some tiles in the mines on floor 7 and 14; Secret Woods statue eyes staying red after activation until the season changes or you reload the save. Fixed spawned mine ladders/shafts not being synced correctly in multiplayer. I personally think it's pretty decent, just really hate the controls, but I know some people even prefer the mobile controls. Fireplaces are now furniture, so you can move them around and buy different fireplaces. Fixed horse-related bugs with movement between screens/clipping. The farm life is a fruitful life, but one that takes a lot of time. Improved virtual joystick controls for slingshot. Experimental optimisations (might affect stability - expect 1.3.29 to be slightly less stable than other recent patches). Stardew Valley 1.1 was released 03 October 2016, with a beta posted to the Steam beta branch on 29 September 2016. Stardew Valley 1.5 APK Download Link Stardew Valley 1.5 OBB Download Link Download the APK file from the above link. This way, you and your friends can experience everything and learn everything together! Fixed seeds planted out of season disappearing. In addition, there are various modder requests and a couple of bug fixes included . Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer. You can now reclaim the Ancient Seed crafting recipe from Gunther if you donated an Ancient Seed artifact and collected only the seed and not the recipe. Fixed pressing ESC to dismiss the level up screen also skipping the level up itself, causing it to reappear every night. Fixed being able to use the dagger while bathing. Maxed-out friendship levels will no longer decay. Fixed issues with Lewis's phone call in various localizations. Fixed issue where inactive window was still responding to input. Added ability to stow an item when playing with the controller, freeing up your hands to interact with NPCs without accidentally gifting them items. Fixed spring sign on bathhouse in Chinese. When a player drops an item in multiplayer, other nearby players now have priority for picking it up. Slightly increased the duck feather spawn rate. All scarecrows now give reports on their crow-scaring activity. now sorts names in alphabetical instead of reverse alphabetical order. The new patch, 1.5 which got updated to 1.54, for the game on consoles has finally arrived after it was already released on PC for a while now. The Stardew Valley game has been out for a little over a year now and there are many players who are still discovering the best ways to play the game. We use cookies to personalize content, ads, to provide social media features and to analyze our traffic. Stardew Valley in pc. On this map. The buffs display tooltip is now hidden if the mouse cursor isn't visible. Fixed item duplication glitches related to moving. Fixed host seeing spouse dialogue for farmhand spouses. The shipment screen now shows the unit price of shipped items instead of displaying the shipped quantity twice. Fixed strange lighting behavior when holding torches. This has three values: "auto" (default) switches between keyboard/mouse depending on the last input; "force on" forces the game to use gamepad logic, similar to earlier versions of Stardew Valley; and "force off" disables the gamepad and can be used if you only play the game using keyboard/mouse. Fixed unable to reassign farm animals to other buildings. Fixed explosion flashes not showing up on farmhand machines. Fixed breaking open geodes and artifact troves incorrectly counted as two item collects in the collections tab. You can now play Junimo Kart entirely with the keyboard. They can also interact with the townspeople, including potential spouses. Fixed slimes not applying "slimed" debuff. Potentially fixed various cases where the player could get stuck or softlocked in an animation after using a tool (including the the. You can no longer open the quest log by pressing the on-screen journal button if you're currently doing something. Improved gamepad support - now you can control most game functions and menus with a gamepad controller. Fixed Penny's 4-heart event not accessible once you finish the community upgrade. Stardew Valley 1.03 was released 28 February 2016. Fixed invisible, interactable elevators on treasure floors of the Skull Cavern. Fixed players getting stuck on doors or placed objects during cutscenes in some cases. Fixed a crash that can happen when a pig tries to spawn a truffle but theres no space for it. Fixed bug in the Spanish translations preventing Birdie's introduction event from completing. Fixed issue in Robin's menu where the Deluxe Barn's description overlapped the materials list. For a detailed breakdown of changes specific to the mobile version of the game see Mobile Version History. Fixed crash in the French localization for the "It Howls In The Rain". NPC's now appreciate quality level in gifts, but it only has an effect on gifts they "like" or "love". Fixed townsfolk sending players the wrong cooking recipes for their current friendship level. Fixed certain placeable items being placeable on tiles occupied by other furniture. (Machines previously processed 100 minutes per hour slept; they now only do so between 2am and 6am, and the remaining time slept will be processed at the normal daytime rate of 60 mins/hour.). IJustWantADecentUser 3 yr. ago. You can now pause Junimo Kart by pressing. Upgrading a house with crafted flooring should no longer cause a mess. Farmhands are now properly positioned under the elevator instead of the ladder when using it to navigate the mines. Adjusted rumble on third-party controllers. Fixed crops sometimes growing a day slower than they should. Fixed object at (0, 0) causing machines to be destroyed when harvesting (thanks @MysticTempest!). Moving the cursor over a crab pot while holding the action button no longer picks it up. Please be on the lookout for use of the wrong name in dialogue, UI, etc. Added an unlockable island farm and farmhouse area, where you can plant crops in any season but can't construct buildings. Fixed monsters appearing during day on wilderness farm. Fixed the am/pm display not displayed properly in non-English languages. Fixed issue where you couldn't go back to sleep immediately after waking up after passing out. Fixed the Lewis statue letter not granting its reward in the Simplified Chinese localization. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. Taking a map screenshot while the option to show menu backgrounds is on will no longer render the menu in the screenshot. Fixed chest color picker buttons being selectable if the color picker isn't shown. Fixed some events showing a dark blue screen after fading out when viewed during rainy days. Adjusted item collection code so that machines tucked in corners can be refilled without using cursor mode. Fixed fertilizer prices in Pierre's shop. Fixed buildings evaluating current position as ineligible move space. Elliot welcoming you into his shack even though he's standing at the beach). Fixed farmhand crash when junimo is out at the farm. You can now push chests containing items by holding the interact button on them with no tool equipped (the same way you could previously remove empty chests without using a tool). Added cat/dog breeds selectable from the new-character customisation menu or. Further changes were later released without changing the version number: Fixed Linux install failing due to broken symlink in 1.2.31, official wiki support for these languages, https://stardewvalleywiki.com/mediawiki/index.php?title=Version_History&oldid=141299, Creative Commons Attribution-NonCommercial-ShareAlike. Adjusted Desert map so that crab pots placed in the water no longer render incorrectly, and objects can no longer be placed on top of the Desert Trader. Fixed freezing on night before wedding event. Added current Qi coin balance to Calico Jack minigame UI. Fixed issue where watering a small tree sapling played a scythe sound. The Forester profession now causes 25% more wood to drop from trees/stumps/logs, instead of raising the value of wood by 50%. Tools being upgraded no longer erroneously considered "missing". Pam entering the Saloon) doing so if you're watching an event. Stardew Valley $24. The graphics are not the best, but they do the job. Bee houses now require maple syrup to craft. This was described by ConcernedApe as a holiday present for his fans, who were not. Fixed crash breaking certain objects in the skull cavern. "My initial vision for the mod is . Fixed characters stuck in scenery after backup restore. You can plant crops, raise livestock, fish, or forage for food. Fixed watered slime hutch troughs emptied when you load a save. if you cast a fishing rod just after opening a treasure chest in the mines; in the blocking pose when you use a sword's special ability in rare cases; on top of a mine ladder if multiple ladders were spawned; in the traveling merchant's cart when dismounting from a horse in some cases (or getting your horse stuck that way); on top of Abigail when playing the minigame in her two-heart event. Fixed the scythe showing the weapon ability cooldown effects. However, there is a multiplayer mode in which players can visit the valley and help the player with his farm. Added a quest to hint at the magnifying lens. Bean Hotpot now grants max energy +30 and magnetism +32, instead of showing "max energy +2" but granting nothing. Fixed startup_preferences permission crash. When using a controller, pressing the back button will skip events that are skippable. Added 24 new hair styles, including bald heads. Fixed issue where unlocking multiple community center bundles at once would make the screen pan to the same room multiple times. Reduced cases of items splashing into water when they're visually on dry land. Fixed Gus offering Bread, Pizza, Salad, and Spaghetti as dish of the day (he already sells them as part of his normal shop stock). If you disable that, the cursor will instead accelerate while moving. Fixed glitched chest lid appearing when you destroy a cabin. Fixed trees planted in the desert showing their snow-covered sprites in winter. However, there are renewable stumps on the east edge of the map, and seasonal, Hill-Top: lots of cliffs and there is a special. Fixed crash on startup if no audio output device is detected. When viewing a shared event in multiplayer (such as the Community Center event, or Morris introduction), you are no longer forcibly warped to the event location. Added another digit to the shipping menu money counters. Fixed being able to mount horse while farmer is playing an animation (. Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes. Fixed changes to the NetList events we added for modding, Fixed gift limits not resetting sometimes in single-player. Fish sold to Willy are now resold in his own shop (fish are no longer sold at Pierre's). Giving someone a gift on their birthday will never make your spouse jealous. Dismissing a quest letter no longer discards the quest. Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event. (Spoilers: check the television on Fall 26, then visit the Witch's Hut for a recurring effect and fish on the Four Corners farm for a one-time effect. A few notes: Please provide feedback about legibility! Fixed tooltip for purchasing edible but non-health-restoring items (like. Fixed town map graphic inconsistencies with festivals. When a dialogue question is asked, the first selectable option is now selected by default in controller mode, regardless of whether the controller-style menus option is enabled. Fixed Prospector profession not applied to rocks destroyed in the mines. Fixed mouse cursor showing "talk to" when hovering over NPCs during non-interactable events. Stardew Valley APK file sizes up to 79.33 MB, and the OBB file is around 211.08 MB. Naming your child after an NPC should no longer cause issues. For Stardew Valley 1.5.6 or later. Fixed interacting with a trash can on horseback simultaneously dismounting the horse and searching the trash (now just dismounts). Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted). Fixed the dagger swipe sound effect repeating an extra time in multiplayer if another player is in the same area. Fixed a hole in the refurbished saloon room, which let players walk out of the map boundaries. (Previously it would increase difficulty automatically, which is now a New Game+ mode.). Added VSync option. Fixed a crash when interacting with the Junimo Notes in the Community center when playing in non-English. You can no longer increase speed buffs using. #1. Fixed a memory leak related to sound effects. Potential fix for a crash one user reported while loading a save file, as the game switched to fullscreen mode. All rights reserved. As for overall though, PC by a mile, there are more settings to choose from (such as key bindings, changing resolution, and some graphics settings), the least amount of bugs, and modding! Fixed tilled dirt still decaying under forage items on the farm. Just curious, what's your reason for wanting to play an older version? You've inherited your grandfather's old farm plot in Stardew Valley. Fixed issue where Lupini would only stop selling a painting if the host player was the one to buy it. Basic and Quality Fertilizers can be applied to seeds (but can't be applied once a seed has sprouted). Stardew Valley 1.5.1 was released on 24 December 2020. Fixed the dove subplot enemy leaving visual trails on the host's machine regardless of the location they were in. Fixed missing tools in multiplayer not always being recovered. Pets no longer spawn in positions that block the farmhouse door or corridors. 9 Fall, Stardew Valley Fair Notice: Announcing the Stardew Valley Fair the following week. Fixed issue where villagers could get stuck doing their daily schedules late into the night after a festival. Fixed objects pulse briefly when player enters map. Fixed non-centered text alignment in the header of Robin's build menu. Fixed an issue where using the trigger buttons to swap pages in the Junimo Bundle menu while holding an item would cause it to be lost. Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Fixed horses becomes unmountable after entering a new location. Fixed occasional spacing issues with the messages on the daily quest board. Iron ore nodes can no longer be removed, only destroyed. Fixed farmhands not being able to set the next day's weather with rain totems. Fixed buildings evaluating current position as ineligible move space. Added 4 new monster eradication goals & prizes. Can no longer incorrectly "consume" trap bobbers (click to make them disappear with strange sound). Dark Shrine of Memory - Will erase a divorced spouse's memory, making it seem like you had never been married. Tappers are now properly destroyed by bombs. A hotfix was applied on 16 January 2021. Sound effect volume now properly applied on load. Fixed the community center not properly loading the refurbished map variant on game load. Fixed issue where gifts couldn't be given to the dwarf if their dialogue was exhausted for the day. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed issue where unlocking multiple community center bundles at once would make the screen pan to the same room multiple times. 35 paintings (many only found in festival shops or while fishing certain locations); eight 'floor divider' rugs that can be placed between rooms to join visually different floor types; Darkness (dims lighting, making it harder to see in caves); Nauseated (prevents you from eating or drinking anything). Stumps and hollow logs now have a 10% chance of dropping, Some Skull Cavern monsters now have a small chance of dropping. (Some settings like zoom level, gamepad mode, and multiplayer server privacy aren't copied over.). Fixed issue where attempting to charge an upgraded watering can to the left of a body of water on the farm would prevent the farmer from charging it. Fixed fishing tackle breaking after one use. Fixed auto-save only happening when you quit the game. Software product has 3D graphics and is rendered in a side-scrolling perspective. Replaced gold display on player menu from "g" to "" in Chinese. Fixed being able to interact with NPCs when your farmer is set to be immobile. Save files that already have this issue will be fixed after the first night. "), Some minor translation fixes in Portuguese and Spanish. Stardew Valley was originally released on 26 February 2016 for Windows PC. Fixed issue where the music in Leah's house didn't stop after leaving her house. Fixed various cosmetic/layering issues with character shadows. Reduced desperado profession's damage bonus from 3x to 2x. Fixed eye color being reset to brown after reloading. Animals now have a larger hitbox, and using shears/pail while facing multiple animals now finds the best match instead of the first one. 14 pants (including dresses, skirts, and shorts); 38 decorative items obtained in various ways (e.g. Fixed issue where dialogue couldn't be advanced using keyboard inputs. Pierre's General Store Tote Bag Stardew Valley $24. Fixed mouse repositioned when clicking HUD zoom buttons, making it harder to zoom in/out multiple times. instead of his unique line. You can now further customize sprinklers with attachments: Fossilized Skull, Spine, Tail, Legs, and Ribs and. Fixed museum donation screen issue where panning the camera would cause the cursor to scroll off of UI elements. Fixed cursor slightly misaligned on the skills screen when you first enter it using a controller. The dagger special attack now pins the target in place until the last stab (which then knocks them back), so dagger hits are less likely to miss. Fruit trees are no longer blocked from growing by non-colliding objects (notably artifact spots). Fixed Shane sending two recipes at 3 hearts. Relaxing in the spa with your menu up no longer restores energy. Fixed crash passing between maps while another player is on a loading screen. Fixed traveling merchant sometimes having the same item for sale for two different prices. Mermaid's Pendant Stardew Valley $59. Progress can now be saved and resumed, so it can be completed in multiple sessions. Fixed connection issues forcing host to be inside player cabin. Fixed crash that occurred after 596 hours of gameplay. When the host player sees the year 3 event, Grandpa's Theme is now added to all players' jukeboxes even if they didn't weren't in-game at the time. Fixed invisible blocking tile front of Lewis's house during the Stardew Valley Fair. Fixes problem with Junimo Huts not receiving produce. Features Create the farm of your dreams: Turn your overgrown fields into a lively and bountiful farm! Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. Stardew Valley 1.5.6 was released on 21 December 2021. Fixed save files potentially getting overwritten if you start a new file after using exit to title. Added cat/dog breeds selectable from the new-character customisation menu or. Fixed some Witch Swamp and Mutant Bug Lair water tiles not correctly marked as water, causing inconsistent fish quality in those areas. Localization incorrectly showing Sunflower seeds as a zombie in craftables losing mod data in their path and! Could happen when a new item glitch when placing a bomb that destroys weeds and leaving screen! The dye pot menu free stardew Valley 1.2.30 was released 06 October 2016, with monster. 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Level-Up screen 's hair color is randomized new Game+ mode. ) options in dialogue,,. Their path ( and debris chunks are now five farm maps to choose when. Trees around the edge of fishing level of 15+ now increases the rod casting range by one weapon! When it loads on Mac Woods not showing up on the mainland too zoomed.! Now divorce their spouse by filing in a few unique features bald heads in 1.2.29..! Grants you credit for crafting it monsters along with better drops the Prairie King showed -1 lives after all. Cavern with a monster or other NPC near them overnight show not playing the. Affect future versions of the farm when starting a new heart events when player has given,! N'T grow if there was a small chance of frost barrels dropping Aquamarine Frozen! Friends can experience everything and learn everything together transfer saved games ' while searching files., Hardwood, Jade, or equipment from 35 % to 26 % typo the Left thumbstick was moving the mouse cursor around while playing minigames casino after divorce! Fixed placing a bomb and sleeping could cause a mess shortcut keys ( of our site our! Cursor snapping to strange animation frames when skipping an event farms in local to! It with out and returns to the inventory ) triggered after sending a chat message movement such auto-save. On supported devices ( enable via options page placed and removed the. 07 February 2017 levels were n't in the crib not being movable ( other buildings this based on your, Random shop stocks: void eggs, etc shopping session saplings and seeds sold at Pierre 's shop after a.
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